Exporting

Commands for exporting are located under the File menu.

Exporting the Display as a PNG

MvMf6 can export a PNG (Portable Network Graphics) of the display area.

  1. Resize the display area to the desired dimensions.

  2. Click the File menu and select Export As PNG. (See note 1 below.)

  3. Select Screen if you want a PNG at the screen resolution. Otherwise, select 150 ppi or 300 ppi and specify either the width or height (but not both) of the PNG in inches. (See note 2 below.)

  4. Click OK.

  5. Navigate to the folder in which you want to save the PNG file.

  6. In the File Name box, enter the name of the PNG file. This name should end with the extension .png

  7. Click Save.

Note

  1. The exported PNG has a color depth of 24 bits per pixel, or a maximum of about 16 million colors.

  2. If you select 150 ppi or 300 ppi (pixels per inch) in Step 2, the PNG size will depend on the specified width or height in inches. If you specify the width, then the height will be automatically determined so that the aspect ratio of the PNG matches that of the display area. If you specify height, then the width will be automatically determined. For example, if you specify 300 ppi and a width of 4 inches, the PNG will have 1200 pixels in the x dimension. When you import such a PNG into an application that recognizes PNG resolution, the PNG will be displayed as a picture with the specified width and height in inches.

Exporting an Animation

MvMf6 can export a sequence of PNG (Portable Network Graphics) files, one for each time when results are saved. The saved PNG files may be used to create an animation (for example, mpeg, animated gif) using an application that creates animations. (See Note 1 below)

  1. Resize the display area to the desired dimensions. (See Note 2 below)

  2. Click the File menu and select Export Animation.

  3. Set the Animation type to “time” or “viewpoint.”

  4. If the Animation type is set to “viewpoint”, set the Number of steps.

  5. If the Animation type is set to “time”, specify the time span in the From and To boxes.

  6. In the Rotate box, enter the amount of viewpoint rotation (in degrees) between successive times. (See Note 3 below)

  7. In the Elevate box, enter the amount of viewpoint elevation (in degrees) between successive times. (See Note 3 below)

  8. Enter the File Prefix and the Start Number. For example, if you enter sim for File Prefix and 001 for Start Number, then the files will be named sim001.png, sim002.png, sim003.png, etc.

  9. Click the Browse button and navigate to the folder in which you want to save the files. Click the folder and then click Select.

  10. To preview the animation that will be saved, click Preview. The program will display the sequence of images to be saved, but will not save them.

  11. To save the animation, click Export. A sequence of PNG files are created.

  12. Click Save.

Note

  1. The PNG files are saved at the screen resolution and have the same size as the display area. The color depth is 24 bits per pixel, or a maximum of about 16 million colors.

  2. To conserve disk space, resize the display area to a relatively small size before saving the sequence of PNG files.

  3. If you want a stationary viewpoint for the animation, enter 0 in both the Rotate and Elevate boxes.